First 3D project using DirectX.
Home made engine including:
- Obj parser
- PhysX implementation
- Shaders (normalmapping, environment mapping, specular etc)
- FMOD audio
- Follow Camera – Free Camera (mmorpg style)
First you have to align the labyrinth according to the center colors. Only then the labyrinth will be solvable. You can switch to a follow camera to follow a ball that you have to get through the maze.