Age of Wonders 3 is the long anticipated sequel to the award-winning strategy series.

Delivering a unique mix of Empire Building, Role Playing and Warfare, offering the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!

What I did

I worked at Triumph Studios as a gameplay programmer.  I was responsible for the following things:

  • Designing and implementing an automated test system.
    • Can process full length games without human interference, at high speed
    • Used as an internal testing tool for finding bugs
    • Used as an internal testing tool for testing AI performance
  • Implementing various sound systems
    • Ambient sound system
    • Event sound system
    • Music system
  • Fixing and completing the quest system
  • Reworking the trade system
  • Remembering window states upon restarting the game
  • Implementing or completing various visualizations
    • Alignment system in various UI elements
    • End game statistics
    • Extra visualization for Overview Panel
    • Audio debug visualization

 

 

  • Project Type: Commercially Released Game
  • Company: Triumph Studios
  • Development Tools: In House C++ Engine: Creator Engine
  • Project Year: 2014
  • Website: www.ageofwonders3.com