Game includes a menu with buttons, HUD, Particles (using DPSF), 3D models, custom shaders, animated models, post processing, dynamic aspect ratio support, window resizing, etc

Game: As described in the tutorial, you have to eat fishes in the correct order. The order is displayed on the bottom of the screen, the color inside the shell is the next color you should eat. If you fail to eat the correct fish, your sequence starts over. if the time is up, you lose. if you go outside of the play area, you die after a few seconds.


  • Project Type: Group assignment
  • Language: C# - XNA
  • Artists: Bruno Lebrun, Hanne Geeraerts, Ann-Sophie Dewaele
  • Programmers: Pieter Vantorre