Internal gamejam at Fishing Cactus 2016

Goal

  • Simple, finished game
  • Sacrifice people to make tomato saus for the pasta god.
  • Conquer the world!

Game made in Unity3D (36h)

  • Solo coder
  • Researched and implemented A* pathfinding algorithm
  • Project Type: Gamejam
  • Team: Gauthier Billot, Laurent Grumiaux, Alexandre Weyns, Sophie Schiaratura