StarEngine
|
#include <Game.h>
Public Member Functions | |
Game () | |
~Game () | |
status | Initialize (int32 window_width, int32 window_height) |
status | Update (const star::Context &context) |
status | Draw () |
status | End () |
Public Member Functions inherited from star::BaseGame | |
BaseGame () | |
virtual | ~BaseGame () |
Game::Game | ( | ) |
|
inline |
|
virtual |
Implements star::BaseGame.
|
virtual |
Implements star::BaseGame.
Implements star::BaseGame.
|
virtual |
Implements star::BaseGame.