StarEngine
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#include <Shader.h>
Public Member Functions | |
Shader () | |
Shader (const tstring &vsFile, const tstring &fsFile) | |
~Shader () | |
bool | Init (const tstring &vsFile, const tstring &fsFile) |
void | Bind () |
void | Unbind () |
const GLuint | GetId () const |
const GLfloat * | GetProjection () const |
const GLfloat * | GetTranslation () const |
star::Shader::Shader | ( | ) |
star::Shader::~Shader | ( | void | ) |
void star::Shader::Bind | ( | ) |
const GLuint star::Shader::GetId | ( | ) | const |
const GLfloat * star::Shader::GetProjection | ( | ) | const |
const GLfloat * star::Shader::GetTranslation | ( | ) | const |
void star::Shader::Unbind | ( | ) |