#include <StarEngine.h>
star::StarEngine::~StarEngine |
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status star::StarEngine::Draw |
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status star::StarEngine::End |
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int star::StarEngine::GetCurrentFPS |
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std::shared_ptr< StarEngine > star::StarEngine::GetInstance |
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int star::StarEngine::GetPreviousFPS |
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const |
bool star::StarEngine::HasTitleUpdated |
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const |
void star::StarEngine::ResetTitleUpdateMark |
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void star::StarEngine::SetActive |
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void star::StarEngine::SetGameSubTitle |
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const tstring & |
title | ) |
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void star::StarEngine::SetGameTitle |
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const tstring & |
title | ) |
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void star::StarEngine::SetInactive |
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The documentation for this class was generated from the following files: