#include <TextureManager.h>
star::TextureManager::~TextureManager |
( |
void |
| ) |
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bool star::TextureManager::DeleteTexture |
( |
const tstring & |
name | ) |
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void star::TextureManager::EraseAllTextures |
( |
| ) |
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ivec2 star::TextureManager::GetTextureDimensions |
( |
const tstring & |
name | ) |
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GLuint star::TextureManager::GetTextureID |
( |
const tstring & |
name | ) |
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bool star::TextureManager::LoadTexture |
( |
const tstring & |
path, |
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const tstring & |
name |
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) |
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bool star::TextureManager::ReloadAllTextures |
( |
| ) |
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The documentation for this class was generated from the following files: