Touhou: bullethell

Developed for Desktop

C++11 Programming project


Custom framework


Const correct enginechar / wchar abstraction
Controller supportMath algorithms for bullet patterns
Level creatorXML parser (Pugi XML)
SpritesheetsFull state saving


The goal was to create a const correct framework that respected the C++11 coding standards

A lot of time was spent investigating fun patterns for the bullets.

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