Touhou: bullethell
Projects | | Links:
Developed for Desktop
C++11 Programming project
Tech:
Custom framework
Features:
Const correct engine | char / wchar abstraction |
Controller support | Math algorithms for bullet patterns |
Level creator | XML parser (Pugi XML) |
Spritesheets | Full state saving |
Goal:
The goal was to create a const correct framework that respected the C++11 coding standards
A lot of time was spent investigating fun patterns for the bullets.