Pieter Vantorre

Senior Programmer

I’m a good team player, I get along with everyone and like to create a good atmosphere. I bring new and refreshing ideas, gratefully accept and give feedback, and I can respect deadlines. Scouting has always been part of my life. I am chief scout, responsible for finances and management. Besides that, I love being outdoors, hiking, traveling and learning things in general. I did my internship at Triumph Studios and I am currently employed at Fishing Cactus.

Experience

present

Senior Programmer at Fishing Cactus

Fishing Cactus is one of the largest Belgian video game development studios.
Most known games are the Shift series, and the Typing Cronicles (Epistory, Nanotale).

Highlights

  • Lead developer (at interim) and Console porter for Ary and the Secret of Seasons
  • UI & cloud code for Shift Quantum
  • 100% accurate porting of +20 games from Flash to html5 using Haxe with openfl
  • improving lightweight browser litehtml to have w3c compliant elements for use as game UI
  • Implementing lua as scripting language in litehtml, basic support of jquery functionality, written in lua

Lecturer Platform Development at Digital Arts & Entertainment

Digital Arts & Entertainment is a world renown gamedevelopment school.

Highlights

  • Teaching about hardware architecture basic operations
  • Teaching principles of coding for multiple platforms with C++

Intern Programmer at Triumph Studios

Triumph Studios is the maker of the worldfamous strategy games Age of Wonders III (AoW)

Highlights

  • Finaization of quest system for AoW 3
  • Design & make headless AI runner. Used as CI test to find bugs after hours of play time
  • Release day support & critical bug fixing

Education

Bachelor in Digital Arts & Entertainment from HOWEST with GPA of 3.48

Courses

  • 3 years of OOP C++11 Programming
  • DirectX 10 & Nvidia PhysX implementation from scratch
  • Basic math and physics necessary for gamedev
  • Group projects
  • 2D & 3D art

Bachelor in Mobile game development from Kajaani KUAS University with GPA of 4.8

Courses

  • Mobile game engine programming
  • Basics of Game Business
  • Developing a commercial game

References

I had the pleasure to work with Pieter together on a 2D Game engine in C++11, targetting Android and Windows 7+. Pieter is a motivated programmer, who loves to learn and is always open for some good criticism. Hiring him is like buying a house to rent it out: a great investment!

Glen De Cauwsemaecker

Languages

Dutch
Fluency: native-speaker
English
Fluency: full-professional-proficiency
French
Fluency: professional-working-proficiency

Skills

Advanced Skills
Level: Master
Keywords:
  • Unity3D
  • C#
  • git
Previous Advanced Skills
(it's been a while)
Level: Intermediate
Keywords:
  • C++
  • Haxe
Intermediate Skills
Level: Intermediate
Keywords:
  • UE4
  • HTML5 - JS - CSS
  • Node.js
  • Lua

Interests

Scouting
Keywords:
  • Pioneering
  • Teaching
Hiking
Keywords:
  • Long trails
  • Back to basics
Programming
Keywords:
  • Functional programming
  • Rust

Volunteer

Teacher at Digital Arts & Entertainment

Providing basic programmer and math education for future students during summer holidays

Highlights

    Chiefscout at 102e FOS Open Scouting: de Albatros

    Managing scout organisation with 160+ members. Financial & Management

    Highlights

      Leader at 102e FOS Open Scouting: de Albatros

      Entertaining kids and teaching them about fundamental scout values

      Highlights

        present

        ICT & member management at FOS Open Scouting

        General ICT help

        Highlights

        • Helping with upcoming migration to new member management platform.

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