Pieter Vantorre
Senior Programmer
I’m a good team player, I get along with everyone and like to create a good atmosphere. I bring new and refreshing ideas, gratefully accept and give feedback, and I can respect deadlines. Scouting has always been part of my life. I was chief scout for 3 years, responsible for finances and management. Besides that, I love being outdoors, hiking, traveling and learning things in general. I did my internship at Triumph Studios, worked 6.5 years at Fishing Cactus and am currently employed a Triangle Factory.
- Location
- Ghent, Belgium
- pietervantorre@gmail.com
- Phone
- +32 495 31 83 42
- Website
- https://pietervantorre.com
- GitHub
- NuclearCookie
- PieterVantorre
- Pieter Vantorre
Experience
– present
Senior Programmer at Triangle Factory
Highlights
–
Senior Programmer at Fishing Cactus
Highlights
- Lead developer (at interim) and Console porter for Ary and the Secret of Seasons
- UI & cloud code for Shift Quantum
- 100% accurate porting of +20 games from Flash to html5 using Haxe with openfl
- improving lightweight browser litehtml to have w3c compliant elements for use as game UI
- Implementing lua as scripting language in litehtml, basic support of jquery functionality, written in lua
–
Lecturer Platform Development at Digital Arts & Entertainment
Highlights
- Teaching about hardware architecture basic operations
- Teaching principles of coding for multiple platforms with C++
–
Intern Programmer at Triumph Studios
Highlights
- Finaization of quest system for AoW 3
- Design & make headless AI runner. Used as CI test to find bugs after hours of play time
- Release day support & critical bug fixing
Education
–
Bachelor in Digital Arts & Entertainment from HOWEST with GPA of 3.48
Courses
- 3 years of OOP C++11 Programming
- DirectX 10 & Nvidia PhysX implementation from scratch
- Basic math and physics necessary for gamedev
- Group projects
- 2D & 3D art
–
Bachelor in Mobile game development from Kajaani KUAS University with GPA of 4.8
Courses
- Mobile game engine programming
- Basics of Game Business
- Developing a commercial game
References
I had the pleasure to work with Pieter together on a 2D Game engine in C++11, targetting Android and Windows 7+. Pieter is a motivated programmer, who loves to learn and is always open for some good criticism. Hiring him is like buying a house to rent it out: a great investment!
Languages
- Dutch
- Fluency: native-speaker
- English
- Fluency: full-professional-proficiency
- French
- Fluency: professional-working-proficiency
Skills
- Advanced Skills
- Level: MasterKeywords:
- Previous Advanced Skills
(it's been a while) - Level: IntermediateKeywords:
- Intermediate Skills
- Level: IntermediateKeywords:
Interests
- Scouting
- Keywords:
- Hiking
- Keywords:
- Programming
- Keywords:
Volunteer
–
Teacher at Digital Arts & Entertainment
Highlights
–
Chiefscout at 102e FOS Open Scouting: de Albatros
Highlights
–
Leader at 102e FOS Open Scouting: de Albatros
Highlights
– present
ICT & member management at FOS Open Scouting
Highlights
- Helping with upcoming migration to new member management platform.