StarEngine
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#include <SpriteBatch.h>
Public Attributes | |
std::vector< GLfloat > | vertices |
std::vector< GLfloat > | uvCoords |
tstring | filePath |
tstring | spriteName |
int32 | width |
int32 | height |
mat4x4 | transform |
bool | bIsHUD |
bool star::SpriteInfo::bIsHUD |
tstring star::SpriteInfo::filePath |
int32 star::SpriteInfo::height |
tstring star::SpriteInfo::spriteName |
mat4x4 star::SpriteInfo::transform |
std::vector<GLfloat> star::SpriteInfo::uvCoords |
std::vector<GLfloat> star::SpriteInfo::vertices |
int32 star::SpriteInfo::width |